纹理/着色 Volumetric Clouds 3.5a体积云全屏着色器

纹理/着色  写实  Unity 5 



Volumetric Clouds is a fullscreen shader that adds volumetric clouds to your scene.

Those clouds can be flown through, interacted with through an event system and includes a large range of performance and visual settings to customize it to your liking.
URP / HDRP / LDRP not supported yet.

This package contains the following :
-A shader and a cginc file
-A C# script to attach to a camera and another one to fire events linked to clouds
-Two materials, acting as presets for low and high quality
-A bunch of editor scripts for the material inspector
-An offline manual
-Four texture variant



体积云是一个全屏着色器,可将体积云添加到您的场景中。

这些云可以飞过,通过事件系统进行交互,并包含大量性能和视觉设置,以根据您的喜好进行自定义。
URP / HDRP / LDRP 尚不支持。

此包包含以下内容:
-着色器和 cginc 文件
-用于附加到相机的 C# 脚本和另一个用于触发与云相关的事件的脚本
-两种材料,用作低质量和高质量的预设
-一堆用于材料检查器的编辑器脚本
-离线手册
-四种纹理变体



作者 小海盗 发表于 昨天 15:23
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