编辑器/功能拓展
道具
Unity 2021
PWB provides you with a comprehensive set of tools for placing and editing objects.
Prop Placement Tools
Pin Tool: Place one object at a time. Provides you with shortcuts to quickly rotate or scale the object from different points, including the corners of its bounding box. Allows you to flatten the terrain and clear trees and details under the new objects.
Brush Tool: Place large amounts of randomly scattered objects. Great for painting Foliage (details, trees, rocks).
Gravity Tool: Physics-based placing tool. It allows you to add objects to the scene in a more organic and natural-looking way.
Line Tool: Place objects along a bezier path. Great for creating fences easily.
Shape Tool: Place objects along a shape (Circle, triangle square or polygon).
Tiling Tool: Place objects arranged in a grid. Ideal for creating floor and walls.
Replacer: Replaces objects circled around the cursor with prefabs from the selected brush.
Eraser: Erase objects as in a drawing editor.
Selection Tools
Selection Tool: It adds handles to the vertices of the bounding box of selected objects. Extends and complements the functionality of the unity transform controls. Allows you to rotate and scale the selection from the corners and midpoints of the selection bounding box, and from a custom local point.
Extrude Tool: Creates copies of the selected objects in the direction defined by the handle.
Mirror Tool: Create a mirrored copy of selected objects.
Grid and Snapping Tools
Helps you build modular environments.
Allows you to edit the position, rotation, and spacing of the grid.
The grid can be rectangular or radial.
Palette Tools
Palette Picker: Allows you to switch brushes by picking an object in the scene.
Thumbnail Editor: Allows you to edit the orientation, scale, background color, and lighting of the prefabs thumbnails displayed in the palette.
emostrations
Brush Settings
Multi-brush Settings
Common Paint Tool Settings
Basic Palette Features
Advanced Palette Features
Pin Tool
Terrain Flattening
Brush Tool
Line Tool
Persistent Line Data
Selection Tool
Ground with strong angles
PWB 为您提供了一套全面的工具,用于放置和编辑对象。
道具放置工具
钉住工具:一次放置一个对象。为您提供快捷方式,以便从不同点(包括边界框的角)快速旋转或缩放对象。允许您平坦地形并清除新对象下的树木和细节。
画笔工具:放置大量随机散落的物体。非常适合绘制树叶(细节、树木、岩石)。
重力工具:基于物理的放置工具。它允许您以更有机和自然的方式将对象添加到场景中。
线条工具:沿贝塞尔路径放置对象。非常适合轻松创建栅栏。
形状工具:沿形状(圆形、三角形、正方形或多边形)放置对象。
平铺工具:放置排列成网格的对象。非常适合创建地板和墙壁。
替换器:用所选画笔中的预制件替换光标周围画圈的对象。
橡皮擦:像在绘图编辑器中一样擦除对象。
选择工具
选择工具:它为选定对象的边界框的顶点添加手柄。扩展并补充了 Unity 变换控件的功能。允许您从选择边界框的角和中点以及自定义局部点旋转和缩放选择。
挤压工具:在手柄定义的方向上创建选定对象的副本。
镜像工具:创建选定对象的镜像副本。
网格和捕捉工具
帮助您构建模块化环境。
允许您编辑网格的位置、旋转和间距。
网格可以是矩形或径向的。
调色板工具
调色板选择器:允许您通过选择场景中的对象来切换画笔。
缩略图编辑器:允许您编辑调色板中显示的预制件缩略图的方向、比例、背景颜色和照明。
演示
画笔设置
多画笔设置
常用绘画工具设置
基本调色板功能
高级调色板功能
图钉工具
地形平坦化
画笔工具
线条工具
持久线条数据
选择工具
具有强角度的地面
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