武器/道具 Studio Lighting Kit - Vol. 2 (DMX)虚幻4.27, 5.0舞台布景灯光DMX虚拟制片

武器/道具  科幻 道具  UE4.27 UE5.0 
















A dynamic lighting library to help you design and create your next Stage/Set previz and virtual production project.
Create highly realistic Studio Sets to present your designs.
DMX Ready - DMX Plugin Must Be Activated

SLK Supports ArtNET to get DMX Data. So it is possible to use any DMX Lighting Console or Software available on market.

All the parameters are fully controllable in the editor, play mode and nDisplay.

It has Fixtures inspired by Astera Lights and Portman Lights.
Helios Tube - Titan Tube - Hyperion Tube
Portman P1 (7ch), P2 (6ch), P3 (3ch) & Mantis (29ch)
The tubes can be mapped pixel to pixel up to 32 pixels per tube.
They work with the matrix fixture in the 'DMX Library'
They can generate Lights for each pixel or a single pixel average light.
Is best to generate Pixel To Pixel Lights once DMX is recorded and ready to render the final movie as they can be very heavy during programming.
NYX Bulb - AX3 - AX10
These fixtures are a single pixel 4 channels DimRGB. In the editor they have options to tilt them, show or hide stand cables etc.

BP_DimRGB
This blueprint is used to transform custom meshes into a single pixel DimRGB.

Always thanks for the epic team and GeodesicGames for their work and help

技术细节
Features: (Please include a full, comprehensive list of the features of the product)
Customizable Blueprints
DMX Ready ( Control Intensity, RGB, Color Temperature etc.)
Growing Fixture Lighting Library
IES Library
Number of Unique Meshes: 26
Collision: automatically generated
Vertex Count: 2k to 250k
LODs: NO
Number of Materials and Material Instances: 26
Number of Textures: 9
Texture Resolutions: 4096 x 4096 / 2048 x 2048
Supported Development Platforms:
Windows: YES
Documentation: OVERVIEW VIDEO


动态灯光库,帮助你设计和创建下一个舞台/场景预演和虚拟制作项目。
创建高度逼真的演播室场景来展示你的设计。
DMX 就绪--必须激活 DMX 插件
SLK 支持通过 ArtNET 获取 DMX 数据。因此,可以使用市场上任何 DMX 灯光控制台或软件。
所有参数都可在编辑器、播放模式和 nDisplay 中完全控制。
它的灯具灵感来自 Astera 灯具和波特曼灯具。
太阳神灯管 - 泰坦灯管 - 海伯利安灯管
波特曼 P1(7 频)、P2(6 频)、P3(3 频)和螳螂灯(29 频)
这些灯管可逐个像素映射,每个灯管最多可映射 32 个像素。
它们可与 "DMX 库 "中的矩阵灯具配合使用。
它们可以为每个像素生成灯光,也可以生成单个像素的平均灯光。
最好在录制 DMX 并准备好渲染最终影片后再生成 "像素对像素 "灯光,因为它们在编程过程中可能会非常繁重。
NYX 灯泡 - AX3 - AX10
这些灯具是单像素 4 通道 DimRGB。在编辑器中,它们有倾斜、显示或隐藏支架电缆等选项。
BP_DimRGB
该蓝图用于将自定义网格转换成单像素 DimRGB。
始终感谢史诗团队和 GeodesicGames 的工作和帮助
技术细节
特点: (请包含一份完整、全面的产品功能列表)
可定制的蓝图
DMX 就绪(控制强度、RGB、色温等)
不断增长的灯具照明库
IES 库
独特网格数:26
碰撞:自动




作者 小海盗 发表于 2023-9-11 12:32:12
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