环境 Alien Planet Fantasy Environment - Grassland Plants 适配UE4.9-4.27,5.0星球植物

环境  幻想 场景  UE4.21 UE4.22 UE4.23 UE4.24 UE4.25 UE4.26 UE4.27 UE5.0 










This Alien Grassland Environment package features an ecosystem of interactive plants that flow in the wind; and light-up when the player touches them!

The package contains everything you need for your game environment, including:
18 unique plant species (11 of which are physics interactive with the player)
A Dynamic Plant wind blueprint that animates wind according to a world-space texture
A Landscape with a world-creator landscape material (using world creator masks)
A Bioluminescent water material
A tileable backdrop landscape mesh
A Realistic Planet Material (with 2 4k planet textures)
Animated Starry Sky Material
An Animated Nebula Material
5 Rock Meshes

Physics Plant Blueprint
The Physics Plant Spawner Blueprint is to be placed within your player pawn blueprint, and will automatically detect any of the interactive Alien plants that have been painted with Unreal's foliage tool. When an Alien ground plant is detected within the radius of this blueprint, it will automatically switch it with a Plant Physics blueprint which the player can interact with. When the player stops touching and moves too far away from the plant, it will switch back to being an instanced foliage actor, preserving your game's performance!

Wind System
The plant's materials have been designed along with a wind system blueprint, which provides you with realistic flowing of grass, shrubs & trees, with minimal performance impact. You can modify the wind simply by changing the public variables on the blueprint, and it will apply to all materials that utilize the wind system.

Landscape with World Creator
The unreal landscape and the backdrop landscape mesh have been generated by World Creator 2, which utilizes splat-map texture masks. To replace the landscapes, you can generate your own within World Creator along with its own splatmaps. Simply swap out the splatmap texture and apply the landscape material, and your landscape will instantly be rendered with the realism seen in the preview images.

Sound Effects
The environment includes 7 ambient sound effects sound effects, including wind, water, animal calls, and crickets! The package also includes 29 Footstep sounds, which include the following themes:
Dirt
Grass
Mud
Water Shallow
Water Deep
Plant Species
Spiky Palm Tree (4 Variations)
Orange Tree
Dry Tree
Fat Bottle Tree
Glowing seed-tree
Blue Stump Tree
Alien Cactus
Alien Flower
Coconut Shrub
Tentacle Shrub
Glowing Bulb
Rock Fungus
Spiral Fern
Ring Shrub
Green Spiky plant
Red Spiky plant
Grass clump
Glowing Wheat-Grass

技术细节
Features:
18 Plant Species (21 Plant Static Meshes)
5 Unique Rocks
Wind Controller blueprint that affects plant materials via Material collection Parameter
World Creator Terrain with Material that uses Splatmaps (You can create your own using World Creator and apply the material)
Tileable distance terrain static mesh for exterior environment
Hue of Materials and environment controlled by Material Collection Parameter
Flickering Star Material
Realistic Planet Material
2 original Planet textures
Crickets Sound Effect
Wind Sound Effect
Animal Call Sound Effect
Number of Unique Meshes: 32
Collision: Yes, automatically generated
Vertex Counts (for highest LODs):
Trees = 38000 to 13000
Smaller Plants = 8000 to 3500
Horizon Landscape = 40000
Grass = 1400 to 540
LODs: 3-4
Number of Materials and Material Instances: 60
Number of Textures: 78
Texture Resolutions:
4096 = 18
2048 = 13
1024 = 27
512 = 11
256 = 7
128 = 1
64 (Terrain) = 16
Note: Some Textures included have maximum resolutions set to improve performance. But I have included full resolution textures incase you need to maximize quality for film.

Supported Development Platforms: Windows
Documentation: N/A

此外星草原环境包包含一个互动植物生态系统,这些植物在风中飘动;当玩家触摸它们时,它们会亮起来!

此包包含游戏环境所需的一切,包括:
18 种独特植物(其中 11 种是与玩家物理互动的)
动态植物风蓝图,根据世界空间纹理为风制作动画
具有世界创造者景观材料的景观(使用世界创造者蒙版)
生物发光水材料
可平铺的背景景观网格
逼真的星球材料(带有 2 个 4k 星球纹理)
动画星空材料
动画星云材料
5 个岩石网格

物理植物蓝图
物理植物生成器蓝图将放置在您的玩家棋子蓝图中,并将自动检测已使用虚幻的叶子工具绘制的任何互动外星植物。当在此蓝图半径范围内检测到外星地面植物时,它会自动将其与玩家可以交互的植物物理蓝图切换。当玩家停止触摸并远离植物时,植物将切换回实例化树叶演员,从而保持游戏性能!

风系统
植物的材料与风系统蓝图一起设计,可为您提供草、灌木和树木的逼真流动,同时将性能影响降至最低。您只需更改蓝图上的公共变量即可修改风,它将应用于所有使用风系统的材料。

使用 World Creator 的景观
虚幻景观和背景景观网格由 World Creator 2 生成,它使用了 splat-map 纹理蒙版。要替换景观,您可以在 World Creator 中生成自己的景观及其自己的 splatmap。只需换出 splatmap 纹理并应用景观材料,您的景观就会立即呈现预览图像中的真实感。

音效
环境包括 7 种环境音效,包括风、水、动物叫声和蟋蟀!该包还包含 29 种脚步声,包括以下主题:
泥土

泥浆
浅水
深水
植物种类
尖刺棕榈树(4 种变体)
橙树
枯树
肥瓶树
发光种子树
蓝色树桩树
外星仙人掌
外星花
椰子灌木
触手灌木
发光球茎
岩石菌
螺旋蕨
环状灌木
绿色尖刺植物
红色尖刺植物
草丛
发光小麦草

技术细节
特点:
18 种植物(21 种植物静态网格)
5 种独特的岩石
风控制器蓝图,通过材料收集参数影响植物材料
使用 Splatmaps 的材料的世界创造者地形(您可以使用世界创造者创建自己的地形并应用该材料)
用于外部环境的可平铺距离地形静态网格
由材料收集控制的材料和环境的色调参数
闪烁的星体材质
逼真的星球材质
2 个原始星球纹理
蟋蟀音效
风声效
动物叫声效
唯一网格数量:32
碰撞:是,自动生成
顶点数(最高 LOD):
树木 = 38000 到 13000
较小的植物 = 8000 到 3500
地平线景观 = 40000
草地 = 1400 到 540
LOD:3-4
材质和材质实例数量:60
纹理数量:78
纹理分辨率:
4096 = 18
2048 = 13
1024 = 27
512 = 11
256 = 7
128 = 1
64(地形)= 16
注意:包含的一些纹理的最大分辨率设置为提高性能。但我已包含全分辨率纹理,以防您需要最大限度地提高影片质量。

支持的开发平台:Windows
文档:N/A





作者 小海盗 发表于 昨天 11:58
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