编辑器/功能拓展
道具
Unity 2017
VertExmotion is a shader based softbody system coupled with a procedural animation system.
You can easily animate parts of your mesh like hair, cloths... within Unity editor!
No need to add bones for everything!
Very fast & easy to use!
- Add a single component.
- Paint what you want to animate!
- Add sensors and set motion properties.
- press play and enjoy!
New : vertex buffer mode
The shader compatibility is not required anymore.
VertExmotion works with any shader thanks to the new Unity API. (Unity 2021.2 or later)
Compatible with
Alloy - Shader Forge - Amplify Shader Editor - Unity Shader Graph - Global Snow
Includes nodes for LWRP and HDRP
VertExmotion is a fast softbody simulation for improving game visuals, it's not a physics based softbody system. If you need more informations about it, please contact me before buying.
Compatible with the standard shader and more than 40 built-in shaders.
Easy to include in your custom shaders.
PC / MAC / iOS / Android / WebGL
source code included in PRO version
VertExmotion 是一款基于着色器的软体系统,并结合了程序化动画系统。
您可以在 Unity 编辑器中轻松为网格的某些部分(例如头发、布料等)添加动画!
无需为所有内容添加骨骼!
快速易用!
- 添加单个组件。
- 绘制您想要动画的内容!
- 添加传感器并设置运动属性。
- 按下播放键,尽情享受!
新功能:顶点缓冲区模式
不再需要着色器兼容性。
得益于新的 Unity API,VertExmotion 可与任何着色器兼容。(Unity 2021.2 或更高版本)
兼容:
Alloy - Shader Forge - Amplify Shader Editor - Unity Shader Graph - Global Snow
包含 LWRP 和 HDRP 节点
VertExmotion 是一款快速的软体模拟工具,用于提升游戏视觉效果,它并非基于物理的软体系统。如果您需要了解更多信息,请在购买前联系我。
兼容标准着色器和 40 多个内置着色器。
轻松集成到您的自定义着色器中。
PC / MAC / iOS / Android / WebGL
PRO 版本包含源代码
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