编辑器/功能拓展 Slate Cinematic Sequencer 2.2.0序列编辑器

编辑器/功能拓展  道具  Unity 2021 



SLATE is the most efficient, easy and intuitive sequencer for creating cinematic or gameplay cutscenes in Unity, full of unique features and an artist friendly UI/UX for achieving the best workflow and results possible within a lesser amount of time.

SLATE will help you achieve your creative vision without the hassle, in a familiar linear track-oriented realtime editor inspired by software like Adobe After Effects and Premiere right inside Unity.

Feature Highlights
----------------------
• Take control in a sleek sequencer editor with all expected pro features.
• Unparalleled realtime scrubbing and preview with deterministic sampling.
• Direct and create moving camera shots without the hassle.
• Automatic smooth blend in and out of the gameplay camera.
• Compose shots without keyframes utilizing the Dynamic Shot Controller.
• Play, layer and cross-blend animation clips.
(with support for root motion, avatar masks, and animated IK controls.)
(no need to create an animator controller. Legacy clips are also supported.)
• Animate clip parameters within the clips and achieve much more with far less.
• Animate any property on the actor or within its whole transform hierarchy.
• Vizualize and edit animations with 3D Motion Paths directly in the scene view.
• Playback audio clips and video clips with full editor preview.
• Organize cutscenes with Time Sections and sub-Cutscenes.
• Utilize Virtual Actor References for working with prefab actors with ease.
• Reuse cutscenes at any world position with animation in Cutscene Space.
• Lots of premade clips included for animating lighting, time, fog, particles, 2D sprites, material properties, facial expressions, head look-at, IK, subtitles, image overlays, even pathfinding and more with full scrubbing and realtime editor preview.
• Animate anything within a familiar curve editor and an intuitive dopesheet.
• Play cutscenes in all ways possible. Once, Loop, Ping Pong, forwards, backwards, a specific section, or any combination within these words.
• Render to PNG, EXR, or MP4 along with render elements.
(Free Extension. This feature only works with the Standard Rendering Pipeline).
• Extend and create custom tracks and clips with ease using a clean API.
• Publish to all platforms.
• Source Code included.
• VR workflow supported.
• And much more...

Currently Available Integrations:
---------------------------
• Dialogue System for Unity.
• FlowCanvas.
• SALSA.
• Master Audio.
• Midi Player Tool Kit.
• NodeCanvas.
• Playmaker.
• LipSync. (With Realtime Preview)
• PuppetFace. (With Realtime Preview)
• FinalIK. (With Realtime Preview)
• Spine. (With Realtime Preview)
• CaronteFX. (With Realtime Preview)
• Alembic Importer. (With Realtime Preview)
• Post Processing Stack v2. (Animate and blend Depth of Field)
• Unity HDRP. (Animate and blend Depth of Field)
• Unity URP. (Animate and blend Depth of Field)



SLATE 是 Unity 中用于创建电影或游戏过场动画的最高效、便捷且直观的序列编辑器,它拥有丰富的独特功能和艺术家友好的 UI/UX,能够在更短的时间内实现最佳工作流程和最佳效果。

SLATE 是一款熟悉的线性轨道导向实时编辑器,其灵感源自 Adob​​e After Effects 和 Premiere 等软件,并直接嵌入 Unity,助您轻松实现创意愿景。

功能亮点
---------------------
• 使用简洁流畅的序列编辑器,掌控所有专业功能。
• 通过确定性采样实现无与伦比的实时拖拽和预览。
• 轻松控制和创建移动摄像机镜头。
• 自动平滑地融入和淡出游戏摄像机。
• 利用动态镜头控制器,无需关键帧即可合成镜头。
• 播放、分层和交叉混合动画剪辑。
(支持根运动、虚拟模特遮罩和动画反向运动控制。)
(无需创建动画控制器。旧版剪辑也受支持。)
• 在剪辑中为剪辑参数设置动画,事半功倍。
• 为 Actor 或其整个变换层级中的任何属性设置动画。
• 直接在场景视图中使用 3D 运动路径可视化和编辑动画。
• 播放音频和视频剪辑,并进行完整的编辑器预览。
• 使用时间片段和子过场动画组织过场动画。
• 利用虚拟 Actor 引用轻松处理预制 Actor。
• 在过场动画空间中,使用动画在任何世界位置重复使用过场动画。
• 包含大量预制剪辑,可用于制作光照、时间、雾、粒子、2D 精灵、材质属性、面部表情、头部注视、反向运动学、字幕、图像叠加,甚至寻路等动画,并支持完整拖拽和实时编辑器预览。
• 使用熟悉的曲线编辑器和直观的摄影表为任何内容制作动画。
• 以各种方式播放过场动画:一次、循环、来回、正向、反向、特定片段或以上任意组合。
• 渲染为 PNG、EXR 或 MP4 格式,并附带渲染元素。
(免费扩展。此功能仅适用于标准渲染管线)。
• 使用简洁的 API 轻松扩展和创建自定义轨道和剪辑。
• 发布到所有平台。
• 包含源代码。
• 支持 VR 工作流程。
• 以及更多……

当前可用的集成:
---------------------------
• Unity 对话系统。
• FlowCanvas。
• SALSA。
• Master Audio。
• Midi 播放器工具包。
• NodeCanvas。
• Playmaker。
• LipSync。(带实时预览)
• PuppetFace。(带实时预览)
• FinalIK。(带实时预览)
• Spine。(带实时预览)
• CaronteFX。(带实时预览)
• Alembic Importer。(带实时预览)
• Post Processing Stack v2。(动画和混合景深)
• Unity HDRP。(动画和混合景深)
• Unity URP。(动画和混合景深)



作者 小海盗 发表于 3 天前
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