材质/贴图 HAL Archviz Toolkit V1 适配UE4.26室内可视化房地产样板间场景

材质/贴图  写实 场景 道具  UE4.26 



HAL is proud to present the most powerful set of tools available for Architects and Arch Viz Artists looking to add interactivity and value to their UE4 visualizations. The HAL Archviz Toolkit was created to help Architects and Arch Viz Artists quickly implement this extremely powerful set of interactive features into their archviz projects. All of which have been designed by architects and tested by our clients to operate smoothly in real architectural projects. The HAL Archviz Toolkit has also been setup with intuitive keyboard + mouse & Xbox 360 controls.

The Core Components:
• HUD with area for logo or branding
• Live Floor Plans : Mini-map of floor plans including real-time view of player location (support for multiple story buildings)
• Points of interest : Set points of interest in the editor and quickly access them from the HUD & floor plan mini-map
• Edit Mode : Quickly switch models and/or materials (i.e. Kitchen Cabinets & Countertops, Furniture, Wall colors or anything else you want to change)
• Camera Mode : Take HD resolution screenshots in-game! Quickly change lens zoom/FoV + Depth of Field. (helps eliminate the need for additional V-ray renderings)
• Controller Modes : Walk or Fly (drone mode) thru your visualization.
• Optional in-game tutorial for new users
• Easily & quickly hide any HUD elements allowing for a clear view of your visualization.

4.11 UPDATES:
• Added rotation for editable objects
• Optimized materials for editable objects which only use a base mesh to avoid maxing out texture pool in memory.
• Lighting adjustments to Thumbnail render for 4.11

© 2015 Hoyt Architecture Lab, Inc.
技术细节
Physically-Based Rendering: Yes
Texture Size: 2048 x 2048
Collision: Yes
Number of Blueprints: 7
Number of Meshes: 134
Number of Materials and Material Instances: 136
Number of Textures: 117
Intended Platform: Desktop
Platforms Tested: Desktop
Documentation Included: Yes



HAL 很自豪地为建筑师和建筑可视化艺术家提供最强大的工具集,帮助他们为 UE4 可视化增加互动性和价值。HAL Archviz Toolkit 旨在帮助建筑师和建筑可视化艺术家快速将这套极其强大的互动功能应用到他们的建筑可视化项目中。所有这些工具均由建筑师设计,并经过我们客户的测试,可在实际建筑项目中顺利运行。HAL Archviz Toolkit 还配备了直观的键盘 + 鼠标和 Xbox 360 控件。

核心组件:
• 带有徽标或品牌区域的 HUD
• 实时楼层平面图:楼层平面图的迷你地图,包括玩家位置的实时视图(支持多层建筑)
• 兴趣点:在编辑器中设置兴趣点,并从 HUD 和楼层平面图迷你地图快速访问它们
• 编辑模式:快速切换模型和/或材料(即厨柜和台面、家具、墙壁颜色或任何您想要更改的内容)
• 相机模式:在游戏中截取高清分辨率截图!快速更改镜头缩放/FoV + 景深。(有助于消除对额外 V-ray 渲染的需求)
• 控制器模式:在您的可视化中行走或飞行(无人机模式)。
• 为新用户提供可选的游戏内教程
• 轻松快速地隐藏任何 HUD 元素,以便清晰查看您的可视化。

4.11 更新:
• 为可编辑对象添加旋转
• 优化仅使用基础网格的可编辑对象的材质,以避免内存中的纹理池达到最大值。
• 4.11 缩略图渲染的照明调整

© 2015 Hoyt Architecture Lab, Inc.
技术细节
基于物理的渲染:是
纹理大小:2048 x 2048
碰撞:是
蓝图数量:7
网格数量:134
材质和材质实例数量:136
纹理数量:117
预期平台:桌面
测试平台:桌面
包含文档:是



作者 小海盗 发表于 昨天 15:37
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