造织物 塑料 装饰 木质
写实
The pack is focusing on cloth and paper materials but there are also some plastic, wood, perforated and mixed ones. I also made a top 10 selection of my favorite textures.
They’re all tileable, they contain the usual maps for PBR rendering. Diffuse, Normal, Roughness, Opacity, Displacement, Metallness (if needed) and they work for any render engines. All shaders do have a simple preview and to make it clear: these are textures, not shaders (so you need to create them on your own).
该包主要关注布料和纸张材料,但也有一些塑料、木材、穿孔和混合材料。我还挑选了 10 个我最喜欢的纹理。
它们都是可平铺的,包含用于 PBR 渲染的常用贴图。漫反射、法线、粗糙度、不透明度、位移、金属度(如果需要),它们适用于任何渲染引擎。所有着色器都有一个简单的预览,为了清楚起见:这些是纹理,而不是着色器(因此您需要自己创建它们)。
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