Features:
ClingComponent the houses the climbing logic
ThirdPersonCharacter with nodes implemented as an example (ClimbingCharacter)
Basic AI to display how to setup ClingObjects on Characters and player
Simple Combat and Climbing animations with Blendspace
Simple Giant animations and attacks
Number of Blueprints: 10
Input: Any
Network Replicated: No
Supported Development Platforms: Any
Supported Target Build Platforms: 4.20 and up
Documentation: The ClimbingCharacterBP and ClingComponent are both well documented and commented for tweaking and adjustments
Important/Additional Notes:
It seems the Trace Channels I made aren't importing. Go to Project Settings and add these two names to the Trace Channels and set them to ignore.
Damageable
Clingable