蓝图
角色
UE5.0
-Procedural ADS aligning
-No ADS anims required
-Gun assembly system with rails, parts onto parts, collision detection, etc
-Procedural IKs for arms
-True 1st person/3rd person
-Character with no invisible or separated parts (only one mesh)
-Only one set of anims for all views
-Reload while aiming and reload not aiming with only one anim sequence
-Fire while aiming and fire not aiming with only one anim sequence
-Replicated
-Configurable recoil, spread, dynamic crosshair, projectile or line-trace fire, etc
-Fire modes logic: Safe, Semi-Auto, Burst and Auto modes
-Loaded/unloaded reloads
技术细节
Features:
-30 Blueprints
2 Skeletal Meshes (LODs:0):
-Main rifle mesh (receiver, grip, stock and barrel. Other parts are modeled as separated meshes). Triangles: 9,292. Vertices: 9,946
-Rear flippable iron sight. Triangles: 816. Vertices: 882
11 Static Meshes (LODs:0):
-Optics dot sight, Front iron sight, Magazine, Muzzle break, Handguard, Silencer, DemoCantedRail, DemoPistol, DemoOptic, DemoSilencer, DemoOptic
-Triangles: between 12- 3990; Vertices: between 24 - 4015
Master Materials: 9
Material Instances: 31
Textures: 28
-Main Gun Mesh: 4096x4096
Attachments:
-Sizes from 512x512 to 2048x2048 depending on the attachment
Animation Sequences:
-1st person SK_Mannequin_Arms: 15 (8 for the example rifle and 7 for the example pistol)
Input: Mouse/Keyboard
Network Replicated: Yes
Supported Development Platforms: Tested only on Windows Desktop
Supported Target Build Platforms: Windows Desktop
Important/Additional Notes:
-Made for the Epic's SK_Mannequin skeleton. Other skeletons can work if they are compatible
-Gun must be attached to any socket in the HAND_R bone
-Camera must be within reach of the arms for the sights alignment to work
-Doesn't include sounds
-Doesn't include health system
-程序性ADS对齐
-无需ADS动画
-带有轨道、零件对零件、碰撞检测等的枪支装配系统
-手臂手术IKs
-真正的第一人称/第三人称
-没有不可见或分离部分的角色(只有一个网格)
-所有视图只有一组动画
-仅使用一个动画序列在瞄准时重新加载和不瞄准时重新装载
-仅使用一个动画序列进行瞄准射击和不瞄准射击
-已复制
-可配置的反冲、散布、动态十字准线、弹丸或线迹射击等
-火灾模式逻辑:安全、半自动、突发和自动模式
-装载/卸载再装载
技术细节
特征:
-30个蓝图
2个骨骼网格(LOD:0):
-主步枪网(接收器、握把、枪托和枪管。其他部分建模为单独的网)。三角形:9292。顶点:9946
-后部可翻转铁瞄准器。三角形:816。顶点:882
11个静态网格(LOD:0):
-光学瞄准具,前铁瞄准具,弹匣,枪口断裂,护手,消声器,DemoCantedRail,DemoPistol,DemoOptic,DemoSilencer,DemoOptics
-三角形:12-3990之间;顶点:24-4015之间
主要材料:9
材料实例:31
纹理:28
-主炮网:4096x4096
附件:
-尺寸从512x512到2048x2048,具体取决于附件
动画序列:
-第一人称SK_Mannequin_Arms:15(示例步枪为8,示例手枪为7)
输入:鼠标/键盘
网络已复制:是
支持的开发平台:仅在Windows桌面上测试
支持的目标构建平台:Windows桌面
重要/附加说明:
-专为Epic的SK_Mannequin骨架设计。如果兼容,其他骨架也可以工作
-枪必须连接到HAND_R骨中的任何插座上
-摄像机必须在手臂可及范围内,以便瞄准器对准工作
-不包括声音
-不包括卫生系统
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