R3DS Wrap4D is an extended version of Wrap designed specifically for 4D processing. It takes a sequence of textured 3D scans as an input and produces a sequence of meshes with a consitent topology as an output.
R3DS Wrap4D 是专为 4D 处理而设计的 Wrap 的扩展版本。它将一系列带纹理的 3D 扫描作为输入,并生成一系列具有一致拓扑的网格作为输出。