材质/贴图
写实 场景
UE5.0
Archmodels for UE5 vol. 8 includes a big city district scene and 50 complete city buildings - a huge set from which you can create an entire city district. We also included here several hundred smaller elements, such as trees, road signs, restaurant gardens, lamp posts, kiosks, bus stops, bicycles, etc. These elements give city credibility and life.
We made sure that there is no emptiness behind the glass - we placed 33 variants of parallax OSL maps in shop exposistions and glazed offices. So you can see fully equipped interiors behind glass windows. The parallax effect gives the impression of depth. All assets are carefully textured. We created 900 shaders, used 2044 textures, of which 156 are tiled. Most of the objects are converted to Nanite and the scene uses Virtual Textures, it makes the scene run smoothly. We recommend RTX 2080 Ti GPU or better.
Archinteriors for UE5 vol. 8 is an excellent source of models for creating your own city, blocking scenes, expanding the entire environment - whether in architectural or film applications. The scene is lit with Lumen, the lighting is dynamic and real-time.
Collection in numbers:
50 complete buildings
additional props (benches, kiosks, bins, bus stops, laneterns, bicycles, chairs, street props, greenery)
12,5 thousands of objects in the scene (over 355 mln tris)
33 OSL parallax maps
all objects are converted to Nanite except these with glass shaders
This product supports Nanite for Unreal Engine 5.0+
技术细节
Collision: Yes, mix of custom and automatic
Vertex Count: 27396291 tris
LODs: No
Number of Unique Meshes: 320
Number of Materials and Material Instances: 811
Number of Textures: 2022
Texture Resolutions:
4096x4096 - 524
4096x2048 - 1
2048x2048 - 651
4096x1024 - 1
1024x1024 - 810
512x1048 - 7
512x512 - 11
512x256 - 2
256x256 - 2
32x512 - 1
256x16 - 1
Supported Development Platforms:
Windows: Yes
Mac: Yes
Archmodels for UE5 vol. 8 包含一个大型城市区域场景和 50 座完整的城市建筑--您可以利用这个庞大的场景创建整个城市区域。我们还在此包含了几百个小型元素,如树木、路标、餐厅花园、灯柱、报亭、公交车站、自行车等。这些元素赋予了城市可信度和生命力。
我们确保玻璃后面不会空无一物--我们在商店和玻璃办公室中放置了 33 种视差 OSL 地图。因此,您可以在玻璃窗后看到设备齐全的室内装饰。视差效果给人以深度感。所有资产都经过精心纹理处理。我们创建了 900 个着色器,使用了 2044 种纹理,其中 156 种是平铺纹理。大部分对象都转换为 Nanite,场景使用了虚拟纹理,这使得场景运行流畅。我们推荐使用 RTX 2080 Ti 或更高配置的 GPU。
Archinteriors for UE5 vol. 8 是创建自己的城市、遮挡场景、扩展整个环境(无论是建筑还是电影应用)的绝佳模型来源。场景采用 Lumen 照明,照明是动态和实时的。
收藏数量
50 座完整建筑
附加道具(长凳、小卖部、垃圾箱、公交站、巷道、自行车、椅子、街道道具、绿植)
场景中的 1.25 万个物体(超过 3.55 亿个三视图)
33 个 OSL 视差贴图
除了使用玻璃着色器的对象外,所有对象都转换为 Nanite 着色器
本产品支持虚幻引擎 5.0 以上版本的 Nanite
技术细节
碰撞: 是,自定义和自动混合
顶点数 27396291 个顶点
LODs: 无
唯一网格数 320
材质和材质实例数: 811 811
纹理数量 2022
纹理分辨率: 4096x4096 - 524
4096x4096 - 524
4096x2048 - 1
2048x2048 - 651
4096x1024 - 1
1024x1024 - 810
512x1048 - 7
512x512 - 11
512x256 - 2
256x256 - 2
32x512 - 1
256x16 - 1
支持的开发平台:
Windows 是
Mac 是
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