写实 道具
人物动物肖像
MatCap Materials Pack
This MatCap Materials Pack was created and generously donated by Adam Lewis.
Materials are used to change the way lighting reacts with a surface to make it either smooth or rough, specular or matt, solid or transparent.
This download contains 36 individual MatCap materials (.ZMT) that can also be downloaded individually from the Materials Product Section.
The materials contained within this pack have a low specular level and smooth texture making it feel like you’re working with real clay. Created in ZBrush, this Materials Pack is compatible with versions from R4 to the most current.
Tom’s Material Pack
This Material Pack was created and generously donated by Thomas King.
Materials are used to change the way lighting reacts with a surface to make it either smooth or rough, specular or matt, solid or transparent.
This download contains 16 individual MatCap materials (.ZMT) from Metal, Car Paint and Glass to organic materials such as Skin and Leather.
Created in ZBrush, these Materials are compatible with ZBrush 4 R5 to the most current version.
Skin Tone Pack
This Skin Tone Material Pack was created and generously donated by Alwin Clores (aka Whin).
Materials are used to change the way lighting reacts with a surface to make it either smooth or rough, specular or matt, solid or transparent.
This download contains 3 individual MatCap materials (.ZMT) with varying human skin tones.
The materials contained within this pack have a low specular level and smooth texture resembling human skin. Created in ZBrush, these Materials are compatible with ZBrush 4 R5 to the most current version.
MatCap 材料包
该 MatCap 材料包由 Adam Lewis 创建并慷慨捐赠。
材质用于改变光照与表面的反应方式,使其变得光滑或粗糙、镜面或哑光、实心或透明。
此下载包含 36 个单独的 MatCap 材料 (.ZMT),也可以从材料产品部分单独下载。
该包中包含的材料具有低镜面反射水平和光滑的纹理,让您感觉就像在使用真正的粘土一样。 该材质包在 ZBrush 中创建,与 R4 到最新版本兼容。
汤姆的材料包
该材料包由 Thomas King 创建并慷慨捐赠。
材质用于改变光照与表面的反应方式,使其变得光滑或粗糙、镜面或哑光、实心或透明。
此下载包含 16 种单独的 MatCap 材质 (.ZMT),从金属、汽车油漆和玻璃到有机材料(例如皮肤和皮革)。
这些材质在 ZBrush 中创建,与 ZBrush 4 R5 兼容至最新版本。
肤色包
该肤色材料包由 Alwin Clores(又名 Whin)创建并慷慨捐赠。
材质用于改变光照与表面的反应方式,使其变得光滑或粗糙、镜面或哑光、实心或透明。
此下载包含 3 个具有不同人类肤色的单独 MatCap 材质 (.ZMT)。
该包中包含的材料具有低镜面反射水平和类似于人类皮肤的光滑纹理。 这些材质在 ZBrush 中创建,与 ZBrush 4 R5 兼容至最新版本。
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