编辑器/功能拓展
道具
Unity 2022
Get more realistic results and save tons of time placing objects into your scene with physics.
Grabbit is an innovative and modern Transform & Level Design Toolset for Unity.
It provides you with a unique way to be more efficient in your Level Design and World Building thanks to its powerful Editor Physics System.
Move & organize your scenes more efficiently, and save work time with our agile Physics Rabbit.
Come to our Discord Jungle channel if you have any questions!
Placing Objects only using the transform tools can be cumbersome and time-consuming.
With our physics-based solution, you can create organic and natural-looking scenes much faster than with the traditional transform tools offered by Unity.
Grabbit assists you in your object placement and lets you save tons of time on tasks that used to be tedious.
No need for Rigidbodies or Colliders on your Objects, Grabbit takes care of everything and keeps your scene clean.
Grabbit is our new creation but you can as well check out our other plugins MonKey and Parrot!
Feature Highlight
Transform Grabber With Physics Collision
Grouping & Aligning Objects With Physics
Dynamic Gravity On Selection
Rotation Alignement System
Smart Teleport & Collision Detection
Full Undo Support
Great Performance & Optimized for Large Scenes
Flexible Interface
Active Support and Command Roadmap
One Cute Rabbit!
What is The Development Looking Like?
Jungle develops tools for Unity, but we mainly are game devs.
We use Grabbit to make games more efficiently, so you can be sure that the plugins will keep on improving: we also benefit from it :)
Compatibility
Please note that Grabbit's functionalities are only available in the editor. The aim of Grabbit is to provide better transform utilities, but not for runtime gameplay purposes. Grabbit is compatible with any Unity version starting from 2019.3
使用物理效果获得更逼真的结果,并节省大量时间将对象放入场景中。
Grabbit 是适用于 Unity 的创新而现代的变换和关卡设计工具集。
得益于其强大的编辑器物理系统,它为您提供了一种独特的方式来提高关卡设计和世界构建的效率。
使用我们灵活的 Physics Rabbit,可以更高效地移动和组织您的场景,并节省工作时间。
如果您有任何疑问,请访问我们的 Discord Jungle 频道!
仅使用变换工具放置对象可能很麻烦且耗时。
使用我们基于物理的解决方案,您可以比使用 Unity 提供的传统变换工具更快地创建有机和自然的场景。
Grabbit 可帮助您放置对象,让您节省大量时间来完成过去繁琐的任务。
您的对象不需要刚体或碰撞器,Grabbit 会处理所有事情并保持您的场景整洁。
Grabbit 是我们的新作品,但您也可以查看我们的其他插件 MonKey 和 Parrot!
功能亮点
具有物理碰撞的变换抓取器
使用物理对对象进行分组和对齐
选择时动态重力
旋转对齐系统
智能传送和碰撞检测
完全撤消支持
出色的性能和针对大型场景的优化
灵活的界面
主动支持和命令路线图
一只可爱的兔子!
开发情况如何?
Jungle 为 Unity 开发工具,但我们主要是游戏开发者。
我们使用 Grabbit 来更高效地制作游戏,因此您可以确信插件会不断改进:我们也从中受益 :)
兼容性
请注意,Grabbit 的功能仅在编辑器中可用。 Grabbit 的目的是提供更好的转换实用程序,但不适用于运行时游戏目的。 Grabbit 与从 2019.3 开始的任何 Unity 版本兼容
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