环境
写实 道具
UE4.26
This bundle contains a residential garage building and lots of relevant props that can be conveniently reused in any other setting. Also, it is designed for and built together with Old Brick House.
技术细节
Features:
137 carefully detailed props
Atlassed garage building
Merged/split/skeletal meshes for performance/functionality
Texture Sizes:
4096x4096 main garage texture atlas
2048x2048 and 1024x1024 for prop textures (small ones share texture space with others that are relevant in functionality.)
Collision: Yes, some automatically generated, some custom, handmade colliders.
Vertex Count: few hundred to thousands, medium poly collection, meshes can be observed from close-up
LODs: All more complex geometry have LOD models (several stages depending on complexity)
Number of Meshes: 161
Number of Materials and Material Instances: 43 master materials, 1 material instance
Number of Textures: 126 (Basecolor, metallic+roughness+ambient occlusion, normals, emission (where applicable))
Supported Target Build Platforms: PC
Important/Additional Notes: Press 'E' in the demonstration map to interact with the door and gates.
本捆绑包包含一个住宅车库建筑和大量相关道具,可方便地在任何其他场景中重复使用。此外,它还专为 Old Brick House 设计,并与 Old Brick House 一起制作。
技术细节
技术细节
137 件细致入微的道具
阿特拉斯车库建筑
合并/拆分/骨骼网格以提高性能/功能
纹理尺寸
4096x4096 主车库纹理图集
2048x2048 和 1024x1024 的道具纹理(小纹理与其他功能相关的纹理共享纹理空间。)
碰撞: 有,有些是自动生成的,有些是自定义的手工制作碰撞器。
顶点数:几百到几千,中等多边形集合,可从特写观察网格
LODs: 所有较复杂的几何体都有 LOD 模型(根据复杂程度分为几个阶段)
网格数:161
材质和材质实例数:43 种主材质,1 种材质实例 43 种主材质,1 种材质实例
纹理数量 126(基色、金属色+透明度+环境遮蔽、法线、发射(如适用)
支持的目标构建平台: 电脑
重要/附加说明: 在演示地图中按 “E ”键可与门和大门互动。
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