An abandoned Drive-Thru Coffee Shop in a Post Apocalyptic setting. The environment is made using a modular workflow so you can easily make new layouts. This project includes everything pictured. Each asset was created for realistic AAA quality visuals, style, and budget.
技术细节
Features:
Over 190 Mesh Assets
Over 310 Textures
Channel Packed Metalness / Roughness / Ambient Occlusion
Use of Layered Materials for architectural assets
Modular construction and design
Consistent Lightmap UVs
Cinematic Post Processing
Vertex paint setup for Architecture
Fully detailed models
Additional Stats:
Scaled to Epic skeleton: Yes
Collision: Simple Collison On Nearly All Props
Vertex Count: NA
LODs: No but easily generated using Unreal's LOD generator tool
Number of Meshes: 191
Number of Materials and Material Instances: 146 Materials (23 Master / 98 Instances / 25 Material Functions)
Number of Textures: 315
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows / Mac / PS4 / Xbox