Figma Converter for Unity 2.0.9
With this asset, you can transfer your layout from Figma to Unity in one click!
Thanks to the unique tagging system, the asset can understand what type of components you are using in the layout and recreate them in your project scene. The asset includes a detailed guide to the tagging system (specific layout rules) and how to work with the asset itself.
ASSET HAS ONLY ONE NECESSARY DEPENDENCE - THE FREE JSON.NET LIBRARY.
Figma Converter for Unity:
• Preserves the hierarchy of the figma project;
• Imports png and jpg files;
• Updates already imported project;
• Automatic creation of components:
• Image;
• Unity.UI.Text;
• TextMeshPro Text;
• Button;
• InputTextField,
• HorizontalLayoutGroup;
• VerticalLayoutGroup;
• GridLayoutGroup;
• Excludes the possibility of creating duplicate images when importing several frames at a time;
• Support for multiple asset instances on the same scene so you can work on multiple canvases with different projects or frames;
• Can delete the last imported frames;
• Support "Tai's TrueShadow" asset;
• Support for "Modern Procedural UI Kit" asset;
• Support for "Procedural UI Image" asset;
• Support for "I2Localization" asset;
• Supports any version of Unity, starting in 2019;
• Supports any OS;
• Documentation and templates are inside the asset;
使用此资源,您只需单击一下即可将布局从 Figma 转移到 Unity!
得益于独特的标记系统,该资源可以识别您在布局中使用的组件类型,并在项目场景中重新创建它们。该资源包含标记系统(具体布局规则)的详细指南以及如何使用资源本身。
该资源只有一个必要的依赖项 - 免费的 JSON.NET 库。
适用于 Unity 的 Figma 转换器:
• 保留 figma 项目的层次结构;
• 导入 png 和 jpg 文件;
• 更新已导入的项目;
• 自动创建组件:
• 图像;
• Unity.UI.Text;
• TextMeshPro 文本;
• 按钮;
• 输入文本字段;
• 水平布局组;
• 垂直布局组;
• 网格布局组;
• 避免一次导入多个帧时创建重复图像的可能性;
• 支持在同一场景中使用多个资源实例,以便您在多个画布上使用不同的项目或帧;
• 可以删除最后导入的帧;
• 支持“Tai's TrueShadow”资源;
• 支持“Modern Procedural UI Kit”资源;
• 支持“Procedural UI Image”资源;
• 支持“I2Localization”资源;
• 自 2019 年起支持所有 Unity 版本;
• 支持所有操作系统;
• 资源中包含文档和模板;
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