小海盗 发表于 7 天前

Hurricane VR - Physics Interaction Toolkit 2.9.1b完整的VR交互框架




HurricaneVR is a complete VR Interaction Framework with a heavy emphasis on quality physics interactions. The Physics Hands are controlled by tuned PD Controllers enabling smooth and responsive hand physics, high quality collision, two handed holding, throwing, and interactions with your physics objects.

-All Major Headsets, XR Plugins, Unity versions 2019 and up are supported allowing you to target multiple devices and platforms.

Pairs well with the BW Style Hexabody Player Controller for a complete physics experience.
Be sure to give the Demo a try!
Discounted HexaBodyVR Bundle

Recent Updates
- Pose Zones
- Socketable Orientation UI Helper for multiple socket types
- Haptic Enhancements for Guns, Hand & Force Grabber, Hand and Held Object Collisions
- Force Grabber and Hand Grabber Hover and Grab Poses
- Pose swapping mechanic on held objects. Flip knives in your hand!
- Advanced Stabbing System w/ Customizable Stab Difficulty and Friction
- Brand new Examples scene loaded with demonstrations of asset features.

Grab Interactions
- Smooth and Responsive One and Two Handed Physics Grabbing
- Supports custom rigged hand models
- Advanced Pose Editor with per finger animations and bone mirroring
- Dynamic Auto Pose Solving using Physics
- Gravity Gloves or Force Grab style remote grabbing
- Line Grab - grab anywhere on the line w/ optional grip adjustment
- Dynamic Auto Poser Live Updates in editor view for quick pose creation
- Configurable one and two hand strength per grabbable
- Powerful socket system with easy filtering and auto scaling by mesh size
- SteamVR Finger Tracking Integration (Knuckles etc.)

Player Controller
- Sit / Standing Modes with Height Calibration
- Smooth locomotion with smooth and snap turning
- Player can crouch, sprint, and jump
- Teleport with dash to destination option
- Post Teleport collision safey check of hands and held objects

Weapon Examples
- Gun System and Gun Creation Editor
- Customizable physics based gun recoil
- Physics Based Bow and Arrows
- Advanced Stabbing System w/ Customizable Stab Difficulty and Friction

Samples included
- Physics interactables: Doors, drawers, dials, buttons, and levers, combination safe
- Over the shoulder backpack inventory with auto collect
- Auto collecting chest inventory
- Waist Holsters with configurable orientation
- Keypad door unlock
- SMG, Pump Shotgun, Pistol
- VRIK Example Scene
- UI Interactions
- EmeraldAI v3 Example

Integrations
HexaBody VR Player Controller
Final IK / VRIK Integrated with interaction system

Support:
Discord Support
Documentation
Example Scene Demo
This asset works with any render pipeline because it's a framework, not a 3d model package.


HurricaneVR 是一个完整的 VR 交互框架,重点强调高质量的物理交互。物理手由经过调整的 PD 控制器控制,可实现流畅且反应灵敏的手部物理、高质量碰撞、双手握持、投掷以及与物理对象的交互。

- 支持所有主流耳机、XR 插件、Unity 2019 及更高版本,允许您定位多个设备和平台。

与 BW Style Hexabody 玩家控制器完美搭配,获得完整的物理体验。
一定要试试演示版!
打折的 HexaBodyVR 套装

最近更新
- 姿势区域
- 适用于多种插座类型的可插座方向 UI 助手
- 枪支、手和力抓取器、手和手持物体碰撞的触觉增强
- 力抓取器和手抓取器悬停和抓取姿势
- 手持物体的姿势交换机制。翻转手中的刀!
- 先进的刺杀系统,可自定义刺杀难度和摩擦力
- 全新示例场景,包含资产特征演示。

抓取交互
- 流畅且响应迅速的单手和双手物理抓取
- 支持自定义装配手模型
- 高级姿势编辑器,带有每个手指动画和骨骼镜像
- 使用物理原理进行动态自动姿势求解
- 重力手套或力抓取式远程抓取
- 线抓取 - 抓取线上的任意位置,带可选的抓握调节
- 编辑器视图中的动态自动姿势实时更新,可快速创建姿势
- 可配置每个抓取对象的单手和双手力量
- 强大的插座系统,可轻松过滤和按网格大小自动缩放
- SteamVR 手指跟踪集成(指关节等)

玩家控制器
- 坐/站模式,带高度校准
- 平稳移动,转弯平稳快速
- 玩家可以蹲下、冲刺和跳跃
- 传送,带冲刺到目的地选项
- 传送后对手和手持物体进行碰撞安全检查

武器示例
- 枪支系统和枪支创建编辑器
- 可自定义的基于物理的枪支后坐力
- 基于物理的弓和箭
- 高级刺杀系统,可自定义刺杀难度和摩擦力

包含示例
- 物理交互:门、抽屉、刻度盘、按钮和杠杆、组合保险柜
- 可自动收集的肩背包库存
- 自动收集胸部库存
- 可配置方向的腰部枪套
- 键盘门解锁
- SMG、泵动式霰弹枪、手枪
- VRIK 示例场景
- UI 交互
- EmeraldAI v3 示例

集成
HexaBody VR 玩家控制器
最终 IK/VRIK 与交互系统集成

支持:
Discord 支持
文档
示例场景演示
此资产适用于任何渲染管道,因为它是一个框架,而不是 3D 模型包。


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