小海盗 发表于 2025-2-25 15:24:39

ASCII Post Process Material 适配UE4.15-4.27,5.0马赛克密集像素后期处理材质









This Package consists of one Master post process material, and 5 pre-built instance variations to turn any scene into ASCII art.

技术细节
New in version 1.2:
Now supports per object coloring! Use material RGB to drive color of ASCII effect.

Features:
5 pre-built material instance presets
Customizeable parameters to change ASCII size, colors, and shapes
2 pre-made ASCII texture atlases to use in the materials.

Texture Resolutions:
1 - 1024x32 32 character "text" texture atlas
1 - 256x32 8 character "dot" texture atlas
Number of Materials: 5
Do Materials derive from a Master Material with instances as variation: Yes
Number of Textures: 2
Supported Development Platforms: Windows
Supported Target Build Platforms: 4.15 +

此包包含一个主后期处理材质和 5 个预建实例变体,可将任何场景转换为 ASCII 艺术。

技术细节
1.2 版新增功能:
现在支持每个对象着色!使用材质 RGB 驱动 ASCII 效果的颜色。

功能:
5 个预建材质实例预设
可自定义参数以更改 ASCII 大小、颜色和形状
2 个预制 ASCII 纹理图集可用于材质。

纹理分辨率:
1 - 1024x32 32 字符“文本”纹理图集
1 - 256x32 8 字符“点”纹理图集
材质数量:5
材质是否从具有实例作为变体的主材质派生:是
纹理数量:2
支持的开发平台:Windows
支持的目标构建平台:4.15 +





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