小海盗 发表于 前天 15:49

Virtual Joystick Minimalist Pack 适配UE4.2-4.27, 5.0虚拟摇杆




Ready to use in mobile game projects - Virtual Joystick pack, with minimalist design. Contains 30 background images and 10 thumb images, a total of 300 possible combinations to make just the right virtual joystick that's fit with your game design or theme. Comes with four common used virtual joystick examples setup for mobile games and an extra asset, a Player Controller Blueprint - touch and drag to look around - for the right-side screen and does not conflict with the virtual joystick. Best use for FPS and Third Person Perspective games. This pack will continue to be updated until the pack reaches 50 backgrounds images and 20 thumbs images. PNG files are included.

Important: In your Project Settings, under INPUT, you must provide the Axis Mappings and in the same page, under Mobile section, you must choose the default interface from one of the VJP_ examples to make this work as intended.

技术细节
Physically-Based Rendering: No
Texture Size: Backgrounds 256x256 pixels, Thumbs 128x128 pixels
Collision: No
Vertex Count: -
LODs: -
Number of Meshes: -
Number of Materials and Material Instances: -
Number of Textures: 40 images in .png format
Engine Compatibility: 4.10
Intended Platform: Mobile
Platforms Tested: Android & iOS
Documentation Included: YES
*Important\Additional Notes: If you're using the extra 'TouchToLookController' Blueprint provided on older version of Unreal Engine (e.g. 4.9.3), do not migrate or copy-paste it. You have to 'rewrite' the Bluperint/nodes to avoid crashes.



准备在移动游戏项目中使用-虚拟操纵杆包,具有极简主义的设计。包含30个背景图像和10个拇指图像,总共300种可能的组合,使正确的虚拟操纵杆,适合你的游戏设计或主题。附带了四个常用的虚拟操纵杆示例,用于移动游戏和一个额外的资产,一个玩家控制器蓝图-触摸和拖动来查看周围-用于右侧屏幕,并且与虚拟操纵杆不冲突。最适合用于FPS和第三人称视角游戏。这个包将继续更新,直到包达到50个背景图像和20个拇指图像。包括PNG文件。

重要:在您的Project Settings中,在INPUT下,您必须提供Axis Mappings,并且在同一页面的Mobile部分中,您必须从VJP_示例之一中选择默认接口,以便按预期工作。

技术细节
基于物理的渲染:不
纹理大小:背景256x256像素,拇指128x128像素
碰撞:不
顶点计数:-
钟表:-
网格数:-
材料和材料实例的数量:-
纹理数量:40张png格式的图片
引擎兼容性:4.10
目标平台:手机
测试平台:Android和iOS
包含的文件:是
*重要\附加注意事项:如果您正在使用旧版本虚幻引擎(例如4.9.3)提供的额外的“TouchToLookController”蓝图,请不要迁移或复制粘贴它。你必须“重写”Bluperint/节点以避免崩溃。



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