小海盗 发表于 2025-2-12 14:15:37

Procedural Lightning - High Performance and Shocking Lightning 2.7.0闪电











Procedural Lightning is the fastest, lowest price, best looking and easiest to use lightning on the Asset Store. No other asset provides the raw power, performance, customization, low price and prefabs of Procedural Lightning. Mobile, VR and desktop look and perform great! Drag a prefab in, configure and you are done! URP and HDRP render pipelines are fully supported.

Performance! Procedural Lightning has a built in pooling system, no garbage collection and heavily optimized code and shaders to give you maximum performance. There is even a multi-threaded option. Other assets use the Unity line renderer or expensive shaders with a few textures and have lightning that looks the same all the time. Yuck!

I've added a nice spell system with force lightning, lightning beam, lightning ball, charged bolt and lightning whip. Easily extensible and customizable.

If that weren't enough, you also get 17 high def thunder sounds. I've literally spent weeks on end of my life making this the best lightning in the asset store, and I know it will serve you well.

Here's the full run-down on what Procedural Lightning and Thunder for Unity can do for you:

- A configuration scene to help you get the exact look you want for your lightning. Tweak the detail, width, glow, duration, chaos, forkedness, direction and much more. Bolts can be randomized with a seed to get the same bolt.
- One click to get the exact code and script to reproduce your lightning bolt.
- Manual and automatic mode for the script. Trigger your customized prefab manually or let it run automatically.
- A robust lightning script that lets you create lightning strikes with a large selection of parameters with near infinite possibilities.
- Lightning works great in many scenarios: thunderstorms, magic spells, static discharge and much more!
- Lightning branches fade in, jitter and grow to make your lightning really come alive.
- Storm cloud particle system that looks stunning when lit up by lightning.

I've also included a more high level script if you just want storm lightning in your game without having to configure very much stuff. This script contains:
- Normal and intense lightning strikes with appropriate brightness, thunder delay and thunder volume.
- Cloud only lightning option.
- 17 distinct thunder sounds.
- Random range of time for the next lightning strike.
- Option to illuminate the skybox when there is a lightning strike.
- Random range of lightning intensity.
- Force a lightning strike via script.
- Lightning centered around the main camera by default.
- Option to try and make sure every lightning strike is visible by the camera.
- Dark cloud particle system for storm clouds.
- Demo scenes showing some terrain and water with the ability to call lightning with keystrokes. Procedural Lightning for Unity also contains an advanced lighting system that allows you to generate point lights along the paths of your lightning for that extra realistic effect. - Supports perspective, orthographic and orthographic xz planes.

This asset contains a batch of prefabs to create lightning bolts, sphere lightning, cone lightning, lightning fields, arcs of electricity and chain lightning. 17 high def thunder sounds, as well as a storm cloud particle system that looks amazing when lit up by lightning, are also included. You can even seed your lightning to get the same appearance.

Don't spend time making lightning effects yourself from scratch. Save yourself time and money with this powerful yet easy to use plugin.

Games using procedural lightning:
- Doomwheel
- Halloween Night
- Project Demigod


程序闪电是最快的,最低的价格,最好的外观和最容易使用的闪电在资产商店。没有其他资产提供程序闪电的原始功率,性能,定制,低价格和预制件。移动,VR和桌面的外观和性能都很棒!拖一个预制,配置,你就完成了!URP和HDRP渲染管道完全支持。

性能!程序闪电有一个内置的池系统,没有垃圾收集和大量优化的代码和着色器,为您提供最大的性能。甚至还有一个多线程选项。其他资产使用Unity线渲染器或昂贵的着色器与一些纹理,并有闪电看起来总是一样的。讨厌的东西!

我添加了一个不错的法术系统,有闪电,闪电束,闪电球,充电箭和闪电鞭。易于扩展和定制。

如果这还不够的话,你还能听到17个高清雷声。我真的花了几个星期的时间来制作这个资产商店里最好的闪电,我知道它会对你很有帮助。

以下是Unity的程序闪电和雷霆能为你做些什么:

-一个配置场景,以帮助您获得您想要的闪电的确切外观。调整细节,宽度,发光,持续时间,混乱,分叉,方向和更多。螺栓可以随机与种子获得相同的螺栓。
-一键获得准确的代码和脚本,以重现你的闪电。
—脚本分为手动模式和自动模式。手动触发您的定制预制件或让它自动运行。
-一个强大的闪电脚本,让您创建雷击与一个大的选择参数与几乎无限的可能性。
-闪电在许多情况下都很有效:雷暴,魔法咒语,静电放电等等!
-闪电树枝褪色,抖动和成长,使你的闪电真正活跃起来。
-风暴云粒子系统,当被闪电照亮时看起来令人惊叹。

我还包括一个更高级的脚本,如果你只是想在你的游戏风暴闪电无需配置很多东西。这个脚本包含:
-正常和强烈的雷击,具有适当的亮度,雷延迟和雷量。
-云闪电选项。
- 17种不同的雷声。
-下一次雷击的随机时间范围。
-选择照亮天空盒时,有雷击。
-闪电强度的随机范围。
-通过脚本强制雷击
-默认情况下,闪电围绕主摄像头。
-选项尝试并确保每一个雷击是可见的相机。
-风暴云的乌云粒子系统。
-演示场景显示一些地形和水与呼叫闪电击键的能力。程序闪电Unity还包含一个先进的照明系统,允许您沿着闪电路径生成点光,以获得额外的逼真效果。-支持透视,正交和正交xz平面。

这个资产包含一批预制件,用于创建闪电,球体闪电,锥形闪电,闪电场,电弧和链状闪电。还包括17种高清晰度的雷声声音,以及被闪电照亮时看起来令人惊叹的风暴云粒子系统。你甚至可以播种你的闪电来获得相同的外观。

不要花时间从头开始制作闪电效果。节省自己的时间和金钱与这个强大的,但易于使用的插件。

使用程序闪电的游戏:
——Doomwheel
——万圣节之夜
-半神计划





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