Stylized Caves 2.0洞穴山洞水晶
Built-in and URP is supported.
This asset contains:
Base toon metallic shader(Custom lighting/non-pbr) uses Diffuse and Normal with optional features:
Metallic(Diffuse A-channel mask)
Emissive(Additional map)+parallax feature(Diffuse A-channel mask)
Base toon metallic blendshader(same as previous but with another objects blending feature; shadow casting is not supported)
Sand/snow shader
Worldspace triplanar shader with sand/snow covering feature.
More than 250 prefabs!
32 Cave parts models(rooms, corridors, objects)with lods-check technical details.
5 Chest models
3 Crystal models
8 Stone models(with lods)
13 Vegetation models(mushrooms, flowers-with lods)
24 Wooden objects(some with lods)
Textures:
Stones diffuse+normalmap(1024x1024)
Chests diffuse(5 variants)+normalmap(1024x1024)
Crystals diffuse+emissive(512x512)+normalmap(1024x1024)
Walls diffuse+ice variant+normalmap(1024x1024)
Ice diffuse(512x512)
Detail stone(+ice variant)+detain normalmap(1024x1024)
Sand diffuse(1024x1024) +Snow variant(512x512)+normalmap(1024x1024)+sand noise(128x128)
Skull diffuse+normalmap(256x256)
Vegetation diffuse(2 variants)(256x256)+emissive()2 variants)+normalmap(512x512)
Wooden objects diffuse+normalmap(1024x1024)
VFX alphas(2)(512x512)
For using URP unpack "URP shader+material(2019.4.9f1)" after import.
*All cave models and some object models have lods.
内置并支持URP。
此资产包含:
基础卡通金属着色器(自定义照明/非pbr)使用漫反射和法线,并具有可选功能:
金属(漫射A通道掩模)
发射(附加贴图)+视差特征(漫反射A通道掩模)
基础卡通金属混合着色器(与前一个相同,但具有另一个对象混合功能;不支持阴影投射)
沙/雪着色器
Worldspace三平面着色器,具有沙/雪覆盖功能。
250多个预制件!
32个洞穴零件模型(房间、走廊、物体),带矿脉,检查技术细节。
5胸部模型
3水晶模型
8个石制模型(带矿脉)
13种植被模型(蘑菇、带矿脉的花朵)
24件木制物品(有些有矿脉)
纹理:
石头漫反射+法线贴图(1024x1024)
胸部漫反射(5种变体)+法线贴图(1024x1024)
晶体漫反射+发射(512x512)+法线贴图(1024x1024)
墙漫反射+冰变体+法线贴图(1024x1024)
冰漫反射(512x512)
细节石(+冰变体)+扣留法线贴图(1024x1024)
沙漫反射(1024x1024)+雪变体(512x512)+法线贴图(1024x1022)+沙噪波(128x128)
颅骨漫反射+法线贴图(256x256)
植被扩散(2个变体)(256x256)+发射(2个变量)+法线图(512x512)
木质物体漫反射+法线贴图(1024x1024)
视觉特效字母(2)(512x512)
对于使用URP,请在导入后解压缩“URP着色器+材质(2019.4.9f1)”。
*所有洞穴模型和一些物体模型都有矿脉。
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