Ultimate Inventory System - From beginning to end 适配UE5.0库存装备系统
Features:
Inventory system
Crafting System
Equipment System
Vendor System
Attribute Manager
Level and skill Manager
Basic Combat System as an example for the attribute display
Resource Pack
Pickup System
UI including theme changer
Excel import logic
Number of Blueprints: 79
Number of Meshes: 319
Number of Materials: 151
Number of Textures: 876
Network Replicated: Yes
Important/Additional Notes: This system is very extensive and there may be hard to comprehend for beginners.
Supported Platforms:
Windows. It is assumed that it works fine on all platforms.
Support, community & Documentation:
Initial Support like bug encounters and online documentations are available after verification. Easiest way is to access is Discord, but ofcourse also possible via mail.
The discord is a meeting place with forums setup per asset where other game developers with the same asset can discuss the use and also help each-other out including me (Eric) the developer.
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功能:
库存系统
制作系统
装备系统
供应商系统
属性管理器
等级和技能管理器
基本战斗系统作为属性显示的示例
资源包
拾取系统
包括主题更改器的 UI
Excel 导入逻辑
蓝图数量:79
网格数量:319
材料数量:151
纹理数量:876
网络复制:是
重要/附加说明:该系统非常广泛,初学者可能难以理解。
支持的平台:
Windows。假设它在所有平台上都能正常工作。
支持、社区和文档:
验证后可提供初始支持,如错误遇到和在线文档[请注意,文档是可选的且基于网络]。最简单的方法是访问 Discord,但当然也可以通过邮件访问。
discord 是一个为每个资产设置的论坛的聚会场所,拥有相同资产的其他游戏开发者可以在这里讨论使用方法,也可以互相帮助,包括我(Eric)开发者。
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