Goblin_Mage 适配UE4.27, 5.0 - 5.1 - 5.2法师角色
Goblin_Mage
in the model there are 3 variants of textures
the whole body kit can be removed and changed at your discretion
the model has a fabric simulation
技术细节
look at me
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Extra bones:(Yes)
bone
unrealear_l
unrealear_R
unrealEye_l
unrealEye_R
unrealJaw_M
scull
eyelash_L
eyelash_R
staff
leaves_(1,2,3)
rock_(1,2,3)
bottle_L
bag
belt
parchment
Number of Animations: 11
Animation types (11/0):
Number of characters:1
Vertex counts of characters:40621
Number of Materials and Material Instances: 15/15
Number of Textures: 52
Texture Resolutions: (all textures 4096 but they can be downgraded to any value you need)
Supported Development Platforms:
Windows: (Yes)
Documentation: Link (No)
Important/Additional Notes: No
哥布林法师
模型中有 3 种纹理变体
全身套件可自行拆卸和更换
该模型具有织物模拟
技术细节
看着我
操纵:(是)
装配到史诗骨架:(是)
如果绑定到 Epic 骨架,则包含 IK 骨骼:(是)
动画:(是)
额外的骨头:(是的)
骨
虚幻_l
虚幻_R
unrealEye_l
虚幻眼_R
虚幻Jaw_M
橹
睫毛_L
睫毛_R
职员
叶子_(1,2,3)
摇滚_(1,2,3)
瓶_L
包
腰带
羊皮纸
动画数量:11
动画类型(11/0):
字符数:1
字符顶点数:40621
材质和材质实例的数量:15/15
纹理数量:52
纹理分辨率:(所有纹理 4096,但它们可以降级到您需要的任何值)
支持的开发平台:
窗户:(是)
文档:链接(无)
重要/附加说明:否
页:
[1]