NPC Populator 1.0 NPC玩家
The NPC Populator for Unity makes it easy and quick to add many free-roaming Non-Player Characters to your environment without writing any code. Only some configuration is necessary.
Included is an NPC Factory to automatically generate random humanoid NPCs based on humanoid models that you provide -- many from the Asset Store will work -- and scripts to animate your NPCs while they navigate through your environment. In version 2.0, the NPC Factory has been completely redesigned to be even easier to use than before.
Navigation uses Unity's Navigation Mesh system along with a waypoint system that is provided by the NPC Populator.
Other improvements in version 2.0 include validation that the package works in Unity versions up through 2021, NPCs can pause at waypoints, the package can be customized to use third-party animation clips, a new Waypoint Assistant tool is included to semi-automatically place waypoints in some scenes, and a few NPC character models are included.
Unity 的 NPC Populator 可以轻松快速地将许多自由漫游的非玩家角色添加到您的环境中,而无需编写任何代码。 只需要一些配置。
其中包括一个 NPC 工厂,可根据您提供的人形模型(许多来自资源商店的模型)自动生成随机人形 NPC,以及在 NPC 在您的环境中导航时为其设置动画的脚本。 在 2.0 版本中,NPC 工厂经过彻底重新设计,比以前更容易使用。
导航使用 Unity 的导航网格系统以及 NPC Populator 提供的路点系统。
2.0 版中的其他改进包括验证该包在 Unity 版本中工作直至 2021 年、NPC 可以在航点处暂停、该包可以自定义以使用第三方动画剪辑、包含一个新的 Waypoint Assistant 工具以半自动放置航点 部分场景中还包含一些NPC角色模型。
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